March 30th, 2004


(no subject)

The time has come, the Walrus said, to bloody get back to work after a weekend of not-writing and refactoring rules. (Anyone got any tips on playtesting combat systems? I need to boost the lethality of my gunfights, and I've got half a dozen 'sliders' to fiddle with, like defence, the size of cover bonuses, adding attack rolls to damage, lowering character hit points even more and so on).

But first, lunch and dropping off a giant bag of paperwork at my poor accountant.